Club lacrosse apparel revenue depends on three numbers: how many players are in the club, how often each family buys, and the margin set per item. This post walks through realistic revenue scenarios by club size and includes the levers that move the numbers up.
Annual club apparel store revenue:
(Player count) x (Family purchase rate per year) x (Average margin per item) = Annual revenue
Each variable is controllable. Player count is fixed by the club. Family purchase rate is moved by store promotion frequency and seasonal design rotation. Margin per item is set by the club director at the time of pricing.
| Club Size | Items per Family per Year | Avg Margin | Annual Revenue |
|---|---|---|---|
| 30 players, 1 team | 2.5 | $11 | $825 |
| 60 players, 2 teams | 3.0 | $12 | $2,160 |
| 90 players, 3 teams | 3.0 | $13 | $3,510 |
| 150 players, 5 teams | 3.5 | $13 | $6,825 |
| 240 players, 8 teams | 3.5 | $14 | $11,760 |
| 400 players, 12 teams | 4.0 | $15 | $24,000 |
| 600 players, multi-program | 4.0 | $15 | $36,000 |
Four levers consistently lift club apparel revenue:
The default recommended margin is $10 per item. Most clubs end up pricing higher on premium items:
| Item Type | Free Base | Common Retail | Margin Earned |
|---|---|---|---|
| Cotton tee | $23.93 | $33 to $36 | $9 to $12 |
| Performance tee | $28.95 | $38 to $42 | $9 to $13 |
| Cotton hoodie | $44.94 | $56 to $64 | $11 to $19 |
| Champion hoodie | $53.93 | $70 to $78 | $16 to $24 |
| Embroidered hat | $34.88 | $44 to $48 | $9 to $13 |
| Performance polo | $41.93 | $54 to $58 | $12 to $16 |
Clubs on the Self-Service VIP plan ($59/mo) get the VIP base column, which saves $4 to $11 per item. Margin per item increases by that same amount when retail is held constant.
A typical 150-player club that runs its Pro Shops store actively across 5 years:
| Year | Player Count | Revenue | Cumulative |
|---|---|---|---|
| 1 | 120 | $4,800 | $4,800 |
| 2 | 150 | $7,200 | $12,000 |
| 3 | 180 | $9,500 | $21,500 |
| 4 | 200 | $11,800 | $33,300 |
| 5 | 240 | $14,500 | $47,800 |
Five-year revenue of $47,800 from a single 150-player club store. Zero inventory risk, zero upfront cost on the free tier, zero coordinator hours across all five years.
Free tier, no upfront cost. Run the numbers for your club size and start earning margin in the first week.
Start FreeFor a typical 100-player club, $3,000 to $6,000 per year is the most common range. The variation depends on how often the store is promoted and how many designs the club rotates per season.
Multi-program clubs with 400+ players running active stores have crossed $25,000+ in annual store revenue. The shared traits: monthly design rotations, multiple campaign pushes per season, and a Done-For-You VIP plan that keeps the store fresh.
No. The free Pro Shops tier has zero upfront cost. The VIP plans at $59 or $109 per month unlock features but pay for themselves within the first 5 to 10 items sold per month.
Bear Grips pays out the margin set on every sale directly to the club's linked account on a recurring schedule (bi-weekly on VIP plans). The club does not invoice, does not chase, and does not handle any of the sale-side accounting.