Traditional screen printing and embroidery have setup costs, a screen has to be burned, a machine has to be threaded, before the first piece prints. Spreading that setup cost across a small order makes each piece too expensive, so suppliers set a minimum order size where the math works for them. The buyer takes on the inventory risk: guess the sizes right, sell through the box, or eat the leftover extra-larges nobody wanted.
Digital direct-to-garment printing and modern embroidery equipment set up per order rather than per batch. That means piece one and piece one hundred cost the same to produce. Bear Grips Pro Shops uses this model: a team uploads a logo once, and every order after that, whether it is a single hoodie for a new player mid-season or sixty tees for opening day, prints and ships the same way. No box to store, no leftover mediums.
Bear Grips Pro Shops: Custom Apparel for Your Team. No Minimums. Free Shipping.| Model | Minimum order | Upfront cost | Unsold risk |
|---|---|---|---|
| Wholesale bulk case lot | 24-48 pieces per style/color | $300-$900 before a single sale | Buyer keeps unsold sizes |
| Bear Grips single-piece | None | $0 (free plan) or $59-$105/mo subscription | None, printed to order |
Tees start at $19.88 VIP base, hoodies at $36.88, hats at $25.86-$29.86. A team never pays for a piece nobody orders.
Being direct about the limits: if a program needs true dye-sublimated, numbered, league-regulated game jerseys, that is a specialty athletic uniform category with its own suppliers, and Bear Grips does not produce those. Wholesale bulk ordering also gets cheaper per piece than single-piece printing once a program has a firm, repeating order of 100+ identical pieces every year with no size uncertainty. For everything else, spirit wear, practice gear, fan apparel, staff and coach pieces, single piece keeps the cash and the risk on the print side instead of the team's side.
Teams that already bought a wholesale case lot in August do not have to choose one system all year. Keep the bulk order for the core team, and open a no-minimum store for reorders: a new player who joins in October, a lost hoodie, a grandparent who wants a hat. The store handles the awkward one-off orders that a wholesale minimum was never built for.
Order one piece or a hundred at the same base price. No inventory, no leftover sizes, ships in about a week.
Start FreeCorrect. One piece costs the same base price as a hundred. New team members can order the same week they join.
For small or uncertain quantities, no. Wholesale only gets cheaper once you commit to 100+ identical pieces with no size guessing. Under that volume, single-piece printing usually wins on total cost once you factor in unsold inventory.
Bear Grips pricing is per-piece regardless of volume, so there is no bulk discount tier, but there is also no bulk risk. Large teams simply place more individual orders at the same base price.
No. The catalog covers tees, tanks, hoodies, polos, joggers, shorts, and hats, spirit wear and practice gear, not dye-sublimated numbered game jerseys. Order those from a specialty athletic uniform supplier.