No minimum order axe throwing league shirts exist at Bear Grips Pro Shops because the league store is built on print-on-demand, not bulk screen printing. A 6-person league can order 6 shirts. A 12-person league can order 12. A new league with 4 sign-ups can still get shirts in the door for opening night. Each thrower buys their own shirt at checkout and the shirt ships directly to them, US-printed, free shipping, in about a week.
Most screen printers set a minimum of 12, 24, or 48 shirts per order. The reason is real: screen printing requires building a screen for each color in the design, and the setup time is the same whether the order is 6 shirts or 600. Below 12 shirts, the per-shirt cost gets brutal.
The result: small leagues either pay an inflated per-shirt cost ($35 to $50 each) or skip league shirts entirely. The 8-thrower league that meets Tuesdays at a local hatchet house never gets branded gear because the math does not work.
Print-on-demand changes the math. Each shirt is produced individually at the same per-unit cost whether you order 1 or 100. Small leagues now get branded gear at the same per-shirt price as a 100-thrower league.
The league commissioner sets up the store once with the league logo and design. Each shirt the store sells has a base cost (the production cost) and a retail price (what the thrower pays). The commissioner picks the retail price. The margin (retail minus base) goes to the league.
Example: Bear Grips Airlume Cotton Athletic Tee. VIP base $19.88. Set retail at $30. Each thrower pays $30 at checkout. The league earns $10.12 per shirt sold. Six throwers buy. The league earns $60.72. Twelve throwers buy. The league earns $121.44.
No upfront purchase. No minimum batch. The league only earns on what actually sells, but the league also never loses money on unsold inventory.
Bear Grips Pro Shops: Custom Apparel for Your Team. No Minimums. Free Shipping.The hidden benefit of no minimums: the league can launch a new design every season without inventory risk. A "Winter 2026" shirt drops in November. A "Spring Finals" shirt drops in February. A "Summer Open" shirt drops in June. Each drop is a fresh design on the same store, and throwers buy the new design because they collect them.
With minimum orders, this is impossible. The league cannot afford to commit to 12 to 24 shirts per design across three or four seasonal drops. With no minimum, the league launches as many designs as it wants and only ever pays the production cost on shirts that actually sell.
Each thrower shops, pays, and gets their shirt at home. The league commissioner does nothing after the initial setup. See: how to start an axe throwing apparel shop step by step.
Open a free Pro Shops store for your league. Order one shirt or fifty. Each thrower pays at checkout, no upfront cost, no inventory risk.
Start FreeYes. Bear Grips Pro Shops has no minimum on any product, including shirts. A league with 4 throwers can order 4 shirts. There is no setup fee and no upfront cost.
For orders of 6 to 24 shirts, Bear Grips Pro Shops is usually cheaper per shirt than a local printer with minimums. For larger orders (50+), the per-shirt cost is comparable. The bigger benefit is no upfront capital, no inventory risk, and no coordination time.
Yes. Each thrower orders their own size and color individually at checkout. No size chart sign-up sheet, no missed sizes, no swapping shirts at league night.
Nothing. There is no upfront cost. The league only pays the production cost on shirts that actually sell. A store with zero sales costs zero.